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Old Chinese Coin Pile Material

In January 2024, my professor challenged his students to make some art with the theme "Year of the Dragon". While I started with some dragon scales I found fairly simple, I pushed myself by making a coin pile material. I had trouble making a 100% designer material with any of the scattering nodes so I ended up running a simulation in Blender and doing some extra work to make it tile properly. Additional care was taken to mix the normals from the Height>Normal pipeline within Designer with normals baked right out of Blender

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